Important: PIC16 family of MCUs does not support working with external resources. Library Dependency Tree External dependencies of Graphic Lcd Library The following variables must be defined in all projects using Graphic Lcd Library: Description: Example: extern sfr char GLCDDataPort; Glcd Data Port. Char GLCDDataPort at PORTD; extern sfr sbit GLCDCS1; Chip Select 1 line.
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Sbit GLCDCS1 at RB0bit; extern sfr sbit GLCDCS2; Chip Select 2 line. Sbit GLCDCS2 at RB1bit; extern sfr sbit GLCDRS; Register select line. Sbit GLCDRS at RB2bit; extern sfr sbit GLCDRW; Read/Write line. Sbit GLCDRW at RB3bit; extern sfr sbit GLCDEN; Enable line. Sbit GLCDEN at RB4bit; extern sfr sbit GLCDRST; Reset line. Sbit GLCDRST at RB5bit; extern sfr sbit GLCDCS1Direction; Direction of the Chip Select 1 pin.
Sbit GLCDCS1Direction at TRISB0bit; extern sfr sbit GLCDCS2Direction; Direction of the Chip Select 2 pin. Sbit GLCDCS2Direction at TRISB1bit; extern sfr sbit GLCDRSDirection; Direction of the Register select pin. Sbit GLCDRSDirection at TRISB2bit; extern sfr sbit GLCDRWDirection; Direction of the Read/Write pin. Sbit GLCDRWDirection at TRISB3bit; extern sfr sbit GLCDENDirection; Direction of the Enable pin.
Sbit GLCDENDirection at TRISB4bit; extern sfr sbit GLCDRSTDirection; Direction of the Reset pin. Sbit GLCDRSTDirection at TRISB5bit; Library Routines Basic routines:. Advanced routines:. GlcdInit Prototype void GlcdInit; Returns Nothing. Description Initializes the Glcd module. Each of the control lines is both port and pin configurable, while data lines must be on a single port (pins ).
Note: For side, x axis and page layout explanation see schematic at the bottom of this page. Requires Glcd needs to be initialized, see routine. Example The following two lines are equivalent, and both of them select the left side of Glcd: GlcdSelectSide(0); GlcdSelectSide(10); GlcdSetX Prototype void GlcdSetX( unsigned short xpos); Returns Nothing. Description Sets x-axis position to xpos dots from the left border of Glcd within the selected side. Parameters:.
xpos: position on x-axis. Valid values: 0.63. Note: For x and y axis layout explanation see schematic at the bottom of this page. Requires Glcd needs to be initialized, see routine.
Example // Invert the dot in the upper left corner GlcdDot(0, 0, 2); GlcdLine Prototype void GlcdLine( int xstart, int ystart, int xend, int yend, unsigned short color); Returns Nothing. Description Draws a line on Glcd. Parameters:. xstart: x coordinate of the line start. Valid values: 0.127.
ystart: y coordinate of the line start. Valid values: 0.63. xend: x coordinate of the line end. Valid values: 0.127. yend: y coordinate of the line end. Valid values: 0.63. color: color parameter.
Valid values: 0.2 The parameter color determines the line color: 0 white, 1 black, and 2 inverts each dot. Requires Glcd needs to be initialized, see routine.
Example // Draw a line between dots (0,0) and (20,30) GlcdLine(0, 0, 20, 30, 1); GlcdVLine Prototype void GlcdVLine( unsigned short ystart, unsigned short yend, unsigned short xpos, unsigned short color); Returns Nothing. Description Draws a vertical line on Glcd.
Parameters:. ystart: y coordinate of the line start.
Valid values: 0.63. yend: y coordinate of the line end. Valid values: 0.63. xpos: x coordinate of vertical line. Valid values: 0.127. color: color parameter. Valid values: 0.2 The parameter color determines the line color: 0 white, 1 black, and 2 inverts each dot.
Requires Glcd needs to be initialized, see routine. Example // Draw a vertical line between dots (10,5) and (10,25) GlcdVLine(5, 25, 10, 1); GlcdHLine Prototype void GlcdHLine( unsigned short xstart, unsigned short xend, unsigned short ypos, unsigned short color); Returns Nothing. Description Draws a horizontal line on Glcd. Parameters:. xstart: x coordinate of the line start. Valid values: 0.127.
xend: x coordinate of the line end. Valid values: 0.127. ypos: y coordinate of horizontal line. Valid values: 0.63. color: color parameter. Valid values: 0.2 The parameter color determines the line color: 0 white, 1 black, and 2 inverts each dot.
Requires Glcd needs to be initialized, see routine. Example // Draw a horizontal line between dots (10,20) and (50,20) GlcdHLine(10, 50, 20, 1); GlcdRectangle Prototype void GlcdRectangle( unsigned short xupperleft, unsigned short yupperleft, unsigned short xbottomright, unsigned short ybottomright, unsigned short color); Returns Nothing. Description Draws a rectangle on Glcd. Parameters:.
xupperleft: x coordinate of the upper left rectangle corner. Valid values: 0.127. yupperleft: y coordinate of the upper left rectangle corner. Valid values: 0.63. xbottomright: x coordinate of the lower right rectangle corner.
Valid values: 0.127. ybottomright: y coordinate of the lower right rectangle corner. Valid values: 0.63. color: color parameter. Valid values: 0.2 The parameter color determines the color of the rectangle border: 0 white, 1 black, and 2 inverts each dot.
Requires Glcd needs to be initialized, see routine. Example // Draw a rectangle between dots (5,5) and (40,40) GlcdRectangle(5, 5, 40, 40, 1); GlcdRectangleRoundEdges Prototype void GlcdRectangleRoundEdges( unsigned short xupperleft, unsigned short yupperleft, unsigned short xbottomright, unsigned short ybottomright, unsigned short roundradius, unsigned short color); Returns Nothing. Description Draws a rounded edge rectangle on Glcd. Parameters:. xupperleft: x coordinate of the upper left rectangle corner.
Valid values: 0.127. yupperleft: y coordinate of the upper left rectangle corner. Valid values: 0.63. xbottomright: x coordinate of the lower right rectangle corner. Valid values: 0.127. ybottomright: y coordinate of the lower right rectangle corner.
Valid values: 0.63. roundradius: radius of the rounded edge. color: color parameter. Valid values: 0.2 The parameter color determines the color of the rectangle border: 0 white, 1 black, and 2 inverts each dot. Requires Glcd needs to be initialized, see routine. Example // Draw a rounded edge rectangle between dots (5,5) and (40,40) with the radius of 12 GlcdRectangleRoundEdges(5, 5, 40, 40, 12, 1); GlcdRectangleRoundEdgesFill Prototype void GlcdRectangleRoundEdgesFill( unsigned short xupperleft, unsigned short yupperleft, unsigned short xbottomright, unsigned short ybottomright, unsigned short roundradius, unsigned short color); Returns Nothing.
Description Draws a filled rounded edge rectangle on Glcd with color. Parameters:. xupperleft: x coordinate of the upper left rectangle corner.
Valid values: 0.127. yupperleft: y coordinate of the upper left rectangle corner. Valid values: 0.63. xbottomright: x coordinate of the lower right rectangle corner. Valid values: 0.127. ybottomright: y coordinate of the lower right rectangle corner. Valid values: 0.63.
roundradius: radius of the rounded edge. color: color parameter. Valid values: 0.2 The parameter color determines the color of the rectangle border: 0 white, 1 black, and 2 inverts each dot. Requires Glcd needs to be initialized, see routine. Example // Draws a filled rounded edge rectangle between dots (5,5) and (40,40) with the radius of 12 GlcdRectangleRoundEdgesFill(5, 5, 40, 40, 12, 1); GlcdBox Prototype void GlcdBox( unsigned short xupperleft, unsigned short yupperleft, unsigned short xbottomright, unsigned short ybottomright, unsigned short color); Returns Nothing. Description Draws a box on Glcd. Parameters:.
xupperleft: x coordinate of the upper left box corner. Valid values: 0.127. yupperleft: y coordinate of the upper left box corner.
Valid values: 0.63. xbottomright: x coordinate of the lower right box corner. Valid values: 0.127.
ybottomright: y coordinate of the lower right box corner. Valid values: 0.63.
color: color parameter. Valid values: 0.2 The parameter color determines the color of the box fill: 0 white, 1 black, and 2 inverts each dot. Requires Glcd needs to be initialized, see routine. Example // Draw a box between dots (5,15) and (20,40) GlcdBox(5, 15, 20, 40, 1); GlcdCircle Prototype void GlcdCircle( int xcenter, int ycenter, int radius, unsigned short color); Returns Nothing. Description Draws a circle on Glcd. Parameters:. xcenter: x coordinate of the circle center.
Valid values: 0.127. ycenter: y coordinate of the circle center. Valid values: 0.63. radius: radius size. color: color parameter. Valid values: 0.2 The parameter color determines the color of the circle line: 0 white, 1 black, and 2 inverts each dot.
Requires Glcd needs to be initialized, see routine. Example // Draw a circle with center in (50,50) and radius=10 GlcdCircle(50, 50, 10, 1); GlcdCircleFill Prototype void GlcdCircleFill( int xcenter, int ycenter, int radius, unsigned short color); Returns Nothing. Description Draws a filled circle on Glcd. Parameters:. xcenter: x coordinate of the circle center.
Valid values: 0.127. ycenter: y coordinate of the circle center. Valid values: 0.63.
radius: radius size. color: color parameter. Valid values: 0.2 The parameter color determines the color of the circle line: 0 white, 1 black, and 2 inverts each dot. Requires Glcd needs to be initialized, see routine. Example // Draws a filled circle with center in (50,50) and radius=10 GlcdCircleFill(50, 50, 10, 1); GlcdSetFont Prototype void GlcdSetFont( const char.activeFont, unsigned short aFontWidth, unsigned short aFontHeight, unsigned int aFontOffs); Returns Nothing. Description Sets font that will be used with and routines. Parameters:.
activeFont: font to be set. Needs to be formatted as an array of char. aFontWidth: width of the font characters in dots.
aFontHeight: height of the font characters in dots. aFontOffs: number that represents difference between the mikroC PRO for PIC character set and regular ASCII set (eg. If 'A' is 65 in ASCII character, and 'A' is 45 in the mikroC PRO for PIC character set, aFontOffs is 20).
Demo fonts supplied with the library have an offset of 32, which means that they start with space. The user can use fonts given in the file “LibGLCDFonts” file located in the Uses folder or create his own fonts. List of supported fonts:. FontGlcdSystem3x5.
FontGlcdSystem5x7. FontGlcd5x7. FontGlcdCharacter8x7 For the sake of the backward compatibility, these fonts are supported also:.
System3x5 (equivalent to FontGlcdSystem3x5). FontSystem5x7v2 (equivalent to FontGlcdSystem5x7).
font5x7 (equivalent to FontGlcd5x7). Character8x7 (equivalent to FontGlcdCharacter8x7) Requires Glcd needs to be initialized, see routine. Example // Use the custom 5x7 font 'myfont' which starts with space (32): GlcdSetFont(&myfont, 5, 7, 32); GlcdSetFontAdv Prototype void GlcdSetFontAdv( const far char.activeFont, unsigned char fontcolor, char fontorientation); Description Sets font that will be used with and routines. Parameters. activeFont: font to be set. Needs to be formatted as an array of char. fontcolor: sets font color.
fontorientation: sets font orientation. Returns Nothing. Requires Glcd needs to be initialized, see routine. Example GlcdSetFontAdv(&myfont, 0, 0); Notes None. GlcdSetExtFontAdv Prototype void GlcdSetExtFontAdv( unsigned long activeFont, unsigned int fontcolor, char fontorientation); Description Sets font that will be used with and routines. Font is located in an external resource. Parameters.
activeFont: font to be set. This parameter represents the address in the exteral resource from where the font data begins. fontcolor: sets font color. fontorientation: sets font orientation. Returns Nothing.
Requires Glcd needs to be initialized, see routine. Example GlcdSetExtFontAdv(173296, 5, 7, 32); Notes None. GlcdWriteChar Prototype void GlcdWriteChar( unsigned short chr, unsigned short xpos, unsigned short pagenum, unsigned short color); Returns Nothing. Description Prints character on the Glcd.
Parameters:. chr: character to be written. xpos: character starting position on x-axis. Valid values: 0.(127-FontWidth).
pagenum: the number of the page on which character will be written. Valid values: 0.7.
color: color parameter. Valid values: 0.2 The parameter color determines the color of the character: 0 white, 1 black, and 2 inverts each dot. Note: For x axis and page layout explanation see schematic at the bottom of this page.
Requires Glcd needs to be initialized, see routine. Use to specify the font for display; if no font is specified, then default FontGlcdSystem5x7 font supplied with the library will be used. Example // Write character 'C' on the position 10 inside the page 2: GlcdWriteChar('C', 10, 2, 1); GlcdWriteCharAdv Prototype void GlcdWriteCharAdv( unsigned char ch, unsigned int x, unsigned int y); Returns Nothing. Description Writes a char on the glcd at coordinates (x, y). ch: char to be written. x: char position on x-axis. y: char position on y-axis.
Requires glcd module needs to be initialized. See the routine. Example GlcdWriteCharAdv('A',22,23); GlcdWriteText Prototype void GlcdWriteText( char.text, unsigned short xpos, unsigned short pagenum, unsigned short color); Returns Nothing. Description Prints text on Glcd. Parameters:. text: text to be written.
xpos: text starting position on x-axis. pagenum: the number of the page on which text will be written. Valid values: 0.7. color: color parameter. Valid values: 0.2 The parameter color determines the color of the text: 0 white, 1 black, and 2 inverts each dot. Note: For x axis and page layout explanation see schematic at the bottom of this page.
Requires Glcd needs to be initialized, see routine. Use to specify the font for display; if no font is specified, then default FontGlcdSystem5x7 font supplied with the library will be used. Example // Write text 'Hello world!' On the position 10 inside the page 2: GlcdWriteText('Hello world!'
, 10, 2, 1); GlcdWriteTextAdv Prototype void GlcdWriteTextAdv( unsigned char.text, unsigned int x, unsigned int y); Returns Nothing. Description Writes text on the glcd at coordinates (x, y). Parameters:. text: text to be written.
x: text position on x-axis. y: text position on y-axis. Requires Glcd module needs to be initialized. See the routine. Example GlcdWriteTextAdv('GLCD LIBRARY DEMO, WELCOME!' , 0, 0); GlcdWriteConstTextAdv Prototype void GlcdWriteConstTextAdv( const far char.ctext, unsigned int x, unsigned int y); Returns Nothing.
Description Writes text located in the program memory on the glcd at coordinates (x, y). Parameters:. text: text to be written.
x: text position on x-axis. y: text position on y-axis. Requires Glcd module needs to be initialized.
See the routine. Example const ctext = 'mikroElektronika'. GlcdWriteConstTextAdv(ctext, 0, 0); GlcdImage Prototype void GlcdImage( code const unsigned short.image); Returns Nothing. Description Displays bitmap on Glcd. Parameters:.
image: image to be displayed. Bitmap array must be located in code memory. Use the mikroC PRO for PIC integrated to convert image to a constant array suitable for displaying on Glcd. Requires Glcd needs to be initialized, see routine. Example // Draw image myimage on Glcd GlcdImage(myimage); GlcdExtImage Prototype void GlcdExtImage( unsigned long image); Description Displays a bitmap from an external resource. Parameters.
image: image to be displayed. This parameter represents the address in the exteral resource from where the image data begins. Returns Nothing. Requires Glcd needs to be initialized, see routine. Example GlcdExtImage(153608); Notes Use the mikroC PRO for PIC32 integrated Glcd Bitmap Editor, , to convert image to a constant array suitable for displaying on Glcd. GlcdPartialImage Prototype void GlcdPartialImage( unsigned int xleft, unsigned int ytop, unsigned int width, unsigned int height, unsigned int picturewidth, unsigned int pictureheight, code const unsigned short. image); Returns Nothing.
Description Displays a partial area of the image on a desired location. Parameters:. xleft: x coordinate of the desired location (upper left coordinate). ytop: y coordinate of the desired location (upper left coordinate). width: desired image width. height: desired image height.
picturewidth: width of the original image. pictureheight: height of the original image. image: image to be displayed.
Bitmap array is located in code memory. Use the integrated Glcd Bitmap Editor (menu option Tools › Glcd Bitmap Editor) to convert image to a constant array suitable for displaying on Glcd. Requires Glcd needs to be initialized, see routine. Example // Draws a 10x15 part of the image starting from the upper left corner on the coordinate (10,12). Original image size is 16x32. GlcdPartialImage(10, 12, 10, 15, 16, 32, image); GlcdExtPartialImage Prototype void GlcdExtPartialImage( unsigned int xleft, unsigned int ytop, unsigned int width, unsigned int height, unsigned int picturewidth, unsigned int pictureheight, unsigned long image); Description Displays a partial area of the image, located on an external resource, on a desired location of the screen.
Parameters. xleft: x coordinate of the desired location (upper left coordinate). ytop: y coordinate of the desired location (upper left coordinate).
width: desired image width. height: desired image height. picturewidth: width of the original image. pictureheight: height of the original image. image: image to be displayed.
This parameter represents the address in the exteral resource from where the image data begins. Returns Nothing. Requires Glcd needs to be initialized, see routine. Example GlcdExtPartialImage(10, 12, 10, 15, 16, 32, 0); Notes Use the mikroC PRO for PIC32 integrated Glcd Bitmap Editor, , to convert image to a constant array suitable for displaying on Glcd.
Library Example The following example demonstrates routines of the Glcd library: initialization, clear(pattern fill), image displaying, drawing lines, circles, boxes and rectangles, text displaying and handling.
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